Week 2
The first week flew by, if only weekends were 4 days instead of two, feels like I had no rest traveling home and back but worth it for some real home food! Week two started with a scrum, PEAKAT has slowly adopted the planking scrum so they hardly last more than three minutes. PEAKAT also saw an addition of two new people, who we had to get up to date with the project. The newbies brought our class count to around 40 people, again feels a lot like being at uni.
Friday was probably a student's worst nightmare, work hand-ins, a test and to top is all off a presentation too! but at the end of the day it really was not as bad as I thought, the presentation went well (except the grilling at the end) and the test seemed quite simple. Look forward to the feedback on Monday.
Week 3
Week 3 started with the news of casual month for charity, I thought what we wore was casual as it is but I'm not complaining, if only I bought more t-shirts and shorts from back home! The presentation feed back was very helpful and got some good ideas to help make our presentation more interactive but still stay professional. Got 69.7% on the EA test which was average but happy with that considering it was basically a university module crammed into two weeks with all the socialising and hardly any revision time.
Week 3 also had the welcome party! It was mid week but free drinks are welcome any day of the week. The welcome party was a blast but was surprised how long the two grand tab lasted considering how many of us were there (118 apparently) and how much us QA employees like drinking. The welcome party ended with a nice 'dine in' session with the PEAKAT group, a much needed meal to end the day.
Thursday, the dreaded forty odd back to back presentations of different design patterns! Was not looking forward to that with a mild hangover, we managed to get through them within three hours probably the worst three hour experience at QA to date. But other than that week three was great finally got to practice some java which was surprisingly easy to get used to, probably because I have c++ experience. We were given the task to make the battleship game which we worked on all week with a code review at the end of the week with the trainers.
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